Mission Design, Faiyum Region

Designed engaging missions that blended storytelling, exploration, and player-driven gameplay.
Curse of Wadjet

Key Contributions:

  • Explored ways to seamlessly pace narrative and action moments.
  • Introduced subtle player choices, like skippable objectives and multiple mission approaches.
  • Developed design insights that informed the way we approached Quests in later Assassin's Creed titles.
The Bride

Key Contributions:

  • Researched crisis intervention techniques to design a mission with emotional depth.
  • Created an organic, player-discovered mission with multiple triggers for a natural encounter experience.

Additional Contributions:

  • Collaborated with the ObjectBank team to model the Wadjet snake statuette, from initial 3D design to final refinement.
  • Drafted dialogue and flavor text for missions, later refined by writers.
  • Owned a sub-region from initial planning to detailed design, gaining invaluable experience in large-scale content development despite its eventual rescoping.

This project laid the foundation for my skills in creative problem-solving, cross-disciplinary collaboration, and balancing storytelling with player engagement—all essential capabilities that extend beyond game development.


Assassin's Creed Origins is an action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It is the tenth major installment in the Assassin's Creed series and the successor to 2015's Assassin's Creed Syndicate. It was released worldwide for Microsoft Windows, PlayStation 4, and Xbox One on October 27, 2017.

The game is set in Egypt near the end of the Ptolemaic period (49-47 BC) and recounts the secret fictional history of real-world events. The story explores the origins of the centuries-long conflict between the Brotherhood of Assassins, who fight for peace by promoting liberty, and The Order of the Ancients—forerunners to the Templar Order—who desire peace through the forced imposition of order.

Origins received positive reviews from critics, who praised the story, characters, voice acting, reworked gameplay-systems, immersive world of Egypt and the visuals, while criticizing some of the pacing and technical issues. The game has been lauded as either the best or one of the best installments in the series by multiple critics.